At PANEURAMA, we bridge the gap between education and the evolving needs of the animation, games, and VFX industries through research-led collaboration.
By analysing data and trends across Europe, we identify where teaching and training fall short, particularly in technology, soft skills, and innovation. Our research provides a foundation for aligning education with industry demands, guiding curriculum development and professional training.
Working with academic and industry partners, we aim to equip students and professionals with the skills needed for resilient, future-ready careers in the creative sectors.