Break in! level up! Innovation lab 2026
Foot in the Door - A Career in...

A CAREER IN…VIRTUAL PRODUCTION

With Zoltan Batho
Producer · Virtual Production Gathering Organiser · Educator at Breda University of Applied Sciences

  • First week of February
  • 17:30–18:30 CET
  • Online | Live + Interactive

Virtual Production is transforming how films, TV series, animation, and games are made. From real-time rendering and LED volumes to motion capture and hybrid pipelines, VP is no longer experimental—it’s becoming industry standard.

This introductory masterclass offers a clear, practical overview of what a career in Virtual Production looks like today, and how emerging talent can realistically enter this fast-growing field.

Led by Zoltan Batho, an experienced producer, educator, and organiser within the European Virtual Production ecosystem, the session demystifies VP workflows and job roles, helping participants understand where they might fit, what skills are actually needed, and how to avoid common early-career mistakes.

Whether you come from film, animation, VFX, games, or a technical background, this session will help you map the VP landscape and identify concrete next steps.

You’ll explore:

  • What Virtual Production really is (and what it isn’t)

  • Core Virtual Production workflows and how departments intersect

  • Key job roles within VP teams

  • Essential technical, creative, and collaborative skills

  • Where the strongest opportunities currently are in Europe

  • Practical pathways into the industry for students and early-career professionals

  • Common misconceptions and pitfalls newcomers should avoid


Who is this for?

  • Students and emerging talent in film, animation, VFX, or games

  • Creatives curious about real-time production workflows

  • Technical artists, producers, and storytellers exploring new career paths

  • Educators and researchers wanting a current industry overview

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A CAREER IN…XR – BEYOND ENTERTAINMENT

With Peter Fisher
Chief Technology Officer & Co-Founder, KHORA

  • First week of February
  • 12:00–13:00 CET
  • Online | Live + Interactive

Extended Reality (XR) has moved far beyond games and entertainment. Today, immersive technologies are reshaping sectors such as healthcare, architecture, manufacturing, education, culture, and social impact—creating new career paths for creatives, technologists, and storytellers alike.

In this masterclass, Peter Fisher, CTO and Co-Founder of KHORA, explores how XR is being applied in real-world contexts, where the market is growing fastest, and what it takes to develop meaningful, sustainable XR projects outside traditional entertainment pipelines.

Participants will gain a grounded understanding of the applied XR ecosystem, including where opportunities exist globally and how young creatives can position themselves to work on artistic, cultural, or socially impactful XR initiatives.

This session is designed to move beyond hype, offering practical insight into both the creative and commercial realities of working in applied XR today.

You’ll explore:

  • How XR is used across applied sectors such as healthcare, architecture, manufacturing, education, and culture

  • The current XR market landscape, including growth trends and industry turnover

  • Where in the world applied XR work is happening and why

  • How to realise an artistic, cultural, or applied XR project from concept to execution

  • Key skills, disciplines, and job roles within applied XR teams

  • Technical, ethical, and production challenges to be aware of

  • Practical next steps for getting started as a young creative or emerging professional


Who is this for?

  • Students and emerging talent in film, animation, VFX, or games
  • Creatives curious about real-time production workflows
  • Technical artists, producers, and storytellers exploring new career paths
  • Educators and researchers wanting a current industry overview

A CAREER IN…ANIMATION Crafting a Portfolio That Gets You Noticed (and Understanding Today’s EU Market)

With Alwyn Hunt, Co-Founder, The Rookies & 3D&I
Rémy Sohier,
Associate Professor, Université Paris 8

  • Second week of February
  • 17:30–18:30 CET
  • Online | Live + Interactive

 

Animation is a fast-evolving and creatively rich field—but it is also highly competitive. For emerging talent, a strong portfolio and demo reel are often the single most important factor in securing internships, junior roles, or freelance opportunities.

This masterclass offers a practical, industry-informed guide to building an animation portfolio that gets noticed, grounded in a clear understanding of the current European animation market.

Led by Alwyn Hunt, Co-Founder of The Rookies, alongside Rémy Sohier, Associate Professor at Université Paris 8, the session combines real-world hiring insights with academic perspective. Participants will learn how studios evaluate portfolios today, what skills and tools are in demand, and how to position themselves strategically within the European animation ecosystem.

Beyond portfolio development, the session provides a valuable European animation market map, helping participants understand where opportunities exist, how roles differ across studios, and how to take confident first steps into professional work.

You’ll explore:

  • A clear overview of the European animation market and studio landscape

  • Understanding different animation roles and where you might fit

  • Core skills and tools studios expect from emerging animators

  • Portfolio and demo reel essentials: what to show, what to cut, and how to present your work

  • Common mistakes that weaken otherwise strong portfolios

  • Current industry insights from recruiters, studios, and educators

  • How to start working professionally in animation, including early career pathways


Who is this for?

  • Animation students and recent graduates

  • Emerging animators preparing portfolios or demo reels

  • Creatives targeting studios or freelance work in Europe

  • Educators supporting students entering the animation industry

A CAREER IN…VFX

With Marian Dobrunz
Head of HR, RISE FX

  • Second week of February
  • 17:30–18:30 CET
  • Online | Live + Interactive

 

Visual Effects (VFX) is one of the most technically advanced and creatively ambitious areas of the creative industries. It is also one of the most competitive and often misunderstood.

This masterclass provides a clear, honest overview of what working in VFX really looks like today, from the technologies studios expect you to know, to the skills that actually get candidates hired.

Led by Marian Dobrunz, Head of HR at RISE FX, the session offers a rare insight into the hiring perspective of a leading VFX studio. Participants will learn how studios assess talent, how to present skills effectively, and what the day-to-day reality of VFX work involves—beyond the glamour of the final images.

The session also looks ahead, exploring how the VFX job market and underlying technologies are evolving, and what this means for emerging talent entering the industry now.

You’ll explore:

  • What VFX really is today—and how it has changed in recent years

  • The core technologies and software currently used in professional VFX pipelines

  • The skills studios expect from junior and entry-level candidates

  • How to present your skills through portfolios, reels, and applications

  • What hiring managers look for (and common reasons applications fail)

  • The realities of working in VFX, including career progression and studio life

  • How the VFX job market and technology landscape are evolving


Who is this for?

  • Students and graduates interested in VFX careers

  • Artists considering VFX but unsure which role fits them

  • Creatives preparing portfolios or demo reels for studios

  • Anyone seeking a realistic view of the VFX industry today